WVRP3: Requiem
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Feb 1, 2012, 3:14pm



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Race Count:
Humans = 20
Vampires = 13
Werewolves = 26
WereBeasts = 2
Angels = 8



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WVRP3: Requiem
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Forum NameTopicsPostsLast Post
General
[ ]Important Information (3 sub-boards)
Important things such as the rules and updates will be here.
44237on Dec 7, 2011, 2:02pm
by Magda
in The Battle Begins - Th...
[ ]Characters (5 sub-boards)
Create your character before RPing and post them here.
81157
[ ]OOC: Out Of Character (5 sub-boards)
Talk about anything you want to here. Please try to only make one active thread at a time. Questions also, But keep Qs relevant to the site, Guests may not reply to the other ooc posts, and answer only if you know what your talking about.
3405,947on Oct 2, 2011, 7:01pm
by sumdyl
in Open Threads
[ ]Personal Character Plots (2 sub-boards)
Ok, this section was suggested by Kimora Mii'Mairee. It is dedicated to personal plots between members, where individuals can request other member's help or suggest personal plots for people to use. Basically use this to whatever way you can think of. A small section is provided within to post current standings so others know what is going on with different people.
1960on Dec 28, 2011, 5:42am
by rasdhidbadyari
in need something to do...
[ ]Advertisement & Affiliation (3 sub-boards)
Guest-friendly! All advertising and affiliations need to be posted here.
489492on Jan 18, 2012, 8:35pm
by JTB Staff
in Just The Beginning
[ ]The Graveyard (7 sub-boards)
Deleted characters and old threads. You cannot post in these threads. If there is a certain thread you want to be put back into place with the intention of being posted in, please contact and admin.
1,91917,965on Oct 26, 2010, 1:48pm
by Rosenthal
in Change of Plans (Angels!)
The City
[ ]Streets
Streets...dirty, filthy, wild animals, creatures of lore, vines strangling buildings, anything and everything.
329on Jan 18, 2011, 10:06am
by Strike
in Adoption....sort of. (...
[ ]The Inner City (6 sub-boards)
The parts of the inner city.
410on Nov 5, 2011, 2:57am
by Vaan
in A Grim Awakening [open...
[ ]The Mall/Werewolf Base
Once a place with a variety of stores... It still is. However, none are in business...due to the immense case of death! Free grabs everyone. Except, careful of the werewolves, for after all, this is their base. Each window is barred in with a touch of barbwire, additionally they have barricaded most entrances and exits with useless material. Updated - The wolves have advanced and built great defenses around the building. Davis has wired the place up with some NASTY surprises for unwanted visitors.
Wolves have permission to kill player characters.
451on Nov 23, 2011, 5:52am
by Magda
in War Plans [Strike and ...
[ ]Downtown (6 sub-boards)
Once an important section of the city, it is now mostly ruins and lost in the overgrowth.
218on Jul 7, 2011, 12:26pm
by Blaze
in Looking for Trouble [o...
[ ]Mystified Waterfall*
The waterfall was one of the first things to appear when the realms converged together. Even through the second wave, it remains as its been the whole time. Fine, clear blue water flows freely from what seems to be a cloud of mist/fog above the falls. The water seems to originate within that cloud and flows with gravity into its own pool. The pool is encircled with thick stones. It's mouth is formed of long slab stones that lead into the pool gradually. It's depth is over any person's head and no one knows how deep it truly gets.
16on Jun 3, 2011, 3:18pm
by Oriana
in I'm Home
[ ]Underground Cavern* - 1 Viewing
This is the newly aquired underground cavern. Read the sticky inside for more detail. Those who do not will be warned by an admin. It is required you understand the make and whatnot of this place in order to play in it correctly. READ.
11on Feb 4, 2009, 10:49am
by Strike
in ~*Board Description*~
[ ]Industrial Park (6 sub-boards)
Various portions of the Industrial Park. The area is located in a more isolate part of the city, toward the outskirts.
322on Nov 26, 2011, 2:34pm
by Magda
in Nice Night Out. [Davie...
[ ]The Haven
In the northern east edge of the city lies an old apartment complex that was once known for for the luxurious pools and fountains. After the black-out it was turned to a Haven, a Human Base. On the upper levels the apartments were turned to a training chamber and meeting room with a few rooms left. The main part of the structure is underground. Basement is vast and goes for miles dividing into separate apartments and places as bars humans can call home. It is illuminated with a special UV light unlike the surface making it deadly for vampires while the scents are masked with the large lake-like bodies of water around the complex walls of thick steel.

Humans have permission to kill in this base.
17on Nov 28, 2011, 12:47pm
by Jessi
in Wandering with no Moon...
Outskirts
[ ]Incomings/Other
Are you from out of the city? From another state or city? Feel free to post character's incomings to this city or blurbs of what happened to them before this city. All RP rules apply - and remember, if you met a character in this city, there is no way you could have known them before! So just keep it in the right time line as possible.
00
[ ]City Borders (1 sub-board)
Outsiders claimed this portion once upon a time, and still do. Though now they fight for their territory against the newly come creatures of the New Realm. It is a gauntlet for those trying to enter the city, but some do manage through.
17on Oct 7, 2011, 8:18am
by Magda
in Sacrifiacial lamb (open)
[ ]Sangue Point
At the farthest point at which the Luirenstrand Bay reaches the ocean a jutting strip of land rises well above the water and forms a steep cliff. Once there was a working lighthouse but that has been abandoned since the death of a young woman who supposedly threw herself off the cliff into the jagged rocks and water below. If one can ignore the legends that surround Sangue Point then the view of either the ocean or city is lovely.
~Created by Dysis~
236on Nov 8, 2011, 12:14pm
by Magda
in The Coming Storm [Vlad]
[ ]Old Mining Quarry (3 sub-boards)
This old structure is in the base of a rolling hill that starts a mountain only a couple miles off. The mine was originally a gold mine, but didn't last long in its day. Ever since, it has been closed off. Now, it is claimed by Davis and his pack of wolves. No one is allowed on this board unless they are part of the pack or given permission by an admin or Davis himself. This may change.

Wolves have permission to kill in this base.
00
[ ]Sacred Temple*
Just before the outskirts, on the other side of the city from the Angel territory, a floating temple once... floated. Once it was a great temple, closely resembling the Taj Mahal. Elementals had control over this part of glory, but no longer for they perished from the world. Now the building sits, unused with old scrolls and books as the only evidence they once existed.
00
[ ]Fields
Once abandoned farming land, these fields are not fending off the ever growing Ash'dra Forest. More and more, it is becoming engulfed by the new realm land.
111
The New Realm
[ ]Ash'dra Forest*
The most dangerous of the land. This forest is not like any regular forest, but more like a rainforest. Thick vines hang from colossal trees, the calling of creatures echo the forest, giant plant life glows (sometimes literally) in glorious colors. This place is dangerous for the creatures are merciless, the plants love their meat, and even the trees like to move around, making any traveler lost in moments. Though the giant mushrooms seem rather harmless and quite appetizing…
14on Nov 27, 2011, 1:06pm
by Vaeryn
in I'm Not Snow White But...
[ ]Razor Flats*
The flats are just that, a portion of land that is rather flat. The only thing not flat about it is the formations of long, sharp rock everywhere. Traveling here can be rather difficult for the razor sharp material, as well as another factor. The lovely acid rain that shapes the rock. It is not a constant rain, but enough that you really should find shelter immediately if caught within. Over years and years, the acid as deformed the rock, creating the sharp edges, but also presenting peculiar gems from within the stone. There are also hidden veins of metals.

00
[ ]The Wet Lands*
Every land has a swamp, a bog, a dreary place border lining misery. They are usually quite dirty too. Between dirt and wet, mud and muck is not escapable. Though in this world, there is one thing unexpected in the muck. Tar. And lots of it. Throughout the wetland tar pits plague the underneath, grabbing hold of any victim it can find. The victims never know what hit them until it is too late and they are already too far gone.

12on Dec 31, 2011, 12:38am
by Iramothe
in Nearly Night. [Open.]
[ ]Okalo Valley*
The valley is long and wide, a small dent into the ground making it bowled. It is beautiful for the natural growth is strong and sturdy, large as well. Vibrant colors of plants glow throughout the spans, though oddly any flowers stay close to the ground and thick trunks. Spend long enough in this place and you will quickly learn this is not odd, for like other territories Okalo is dangerous. Winds speeds reach maximum heights, tornado like. Flight is impossible here, in fact, skeletal remains are crushed into various areas.
00
[ ]Rolling Hills*
Beyond all the random creations of the new realm, something remains… normal. Grassland hills roll outward toward much more unknown. As they roll, they grow and develop into something bigger. Mountains. It seems as though these parts hold nothing dangerous except whatever creatures decide to lurk within. Oh and then there is Ben. The Cyclopes giant who randomly wanders through. Old towns lie in ruin and partial destruction, as though abandoned.
15on Jan 17, 2012, 9:50am
by Iramothe
in Somewhere Past Nowhere...
Recharack - Angel Domain
[ ]Recharack Desert* (1 sub-board)
What was once only a small portion of land from the Angel realm is now a whole desert from the Angel realm. Their territory has fully returned. The part closest to their living space is tinted with scrub like foliage, though it quickly disappears as you move away from the territory. Oddly the spans as moved away from the city, giving much distance between the Angels and the city dwellers. The small channel remains flowing through the living space, helping Angels with their irrigation system, though nowhere else in the desert.
Angels have permission to kill player characters here.
14on Dec 12, 2011, 6:29pm
by Davis
in Cry Havoc And Let Slip...
[ ]Namaești * (6 sub-boards)
This is the Angel's Stronghold. It was shifted to this reality and the angels know it well, for it was once a great stronghold in their land. Their slaves are kept here and this is another based of operations. Ancient walls built of limestone and basalt, standing 70ft high. Much can be seen from these walls, and as such, patrols are regularly placed along it’s walls. Fields of dispersing sand can be seen, much of it lost from the transition. Visual
114on Feb 20, 2011, 1:42pm
by Elysia
in Why go home when it co...
[ ]Kelaw Arena* (1 sub-board)
Oddly enough, the Angel territory has an area much similar to that of the Ancient Greece Coliseum. This piece of Angel territory is dire to the race. A place for great entertainment and a place of growth. It acts as an initiation of the youth into their adult ways. It also helps in passing the time by watching creatures fight to the death.
00
[ ]Acheld Temple*
In their beginning years, Angels once believed in gods higher than them. As their history shows, they found themselves stronger than any gods and discontinued worship. Instead of temples to pray at, they instead fill their marvelous buildings with memories. Memories of past fallen warriors who led their race into greatness. Plaques, statues, and many other objects fill this building, reminding all who visit of those who have fallen for them. A warrior’s respect.
28on Jan 24, 2012, 11:04am
by Iramothe
in How far away? (Open)


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